Asphalt 5
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Asphalt 5
''Asphalt 5'' is a 2009 racing video game developed and published by Gameloft and is the fifth major game of Asphalt (series), ''Asphalt'' series. It was released for iOS on November 2, 2009, for webOS on January 8, 2010, for Android (operating system), Android on March 18, for Symbian#Version history, Symbian^3 and Bada on December 22, and for Windows Phone 7 on July 16, 2012. Gameplay ''Asphalt 5''s gameplay is very similar to that of ''Asphalt 4: Elite Racing'' and ''Ferrari GT: Evolution'', with the player given the option of either tilting the device, touching the side of the screen to steer or using a virtual on-screen steering wheel. The iPhone version of the game uses landscape steering. The game also has a Multiplayer video game, multiplayer mode, both Local area network, local through Wi-Fi and Bluetooth, and Global network, global through an Internet access, internet connection. There are 30 licensed vehicles available and 17 locations to race at. Reception Upon ...
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Gameloft
Gameloft SE is a French video game publisher based in Paris, founded in December 1999 by Ubisoft co-founder Michel Guillemot. The company operates 18 development studios worldwide, and publishes games with a special focus on the mobile games market. Formerly a public company traded at the Paris Bourse, Gameloft was acquired by media conglomerate Vivendi in 2016. History Game development strategy Gameloft was founded by Michel Guillemot, one of the five founders of Ubisoft, on 14 December 1999. By February 2009, Gameloft had shipped over 200 million copies of its games since its IPO, as well as 2 million daily downloads of its games via the App Store for iOS. Gameloft's chief financial officer (CFO), Alexandre de Rochefort, noted that the company's games generated about 400 times more revenue on iOS than on Android, partially because Google did not develop its Google Play storefront to "entice customers to actually buy products"; as a result of which Gameloft heavily cut i ...
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Local Area Network
A local area network (LAN) is a computer network that interconnects computers within a limited area such as a residence, school, laboratory, university campus or office building. By contrast, a wide area network (WAN) not only covers a larger geographic distance, but also generally involves leased telecommunication circuits. Ethernet and Wi-Fi are the two most common technologies in use for local area networks. Historical network technologies include ARCNET, Token Ring and AppleTalk. History The increasing demand and usage of computers in universities and research labs in the late 1960s generated the need to provide high-speed interconnections between computer systems. A 1970 report from the Lawrence Radiation Laboratory detailing the growth of their "Octopus" network gave a good indication of the situation. A number of experimental and early commercial LAN technologies were developed in the 1970s. Cambridge Ring was developed at Cambridge University starting in 1974. Ethe ...
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Jelly Car
''JellyCar'' (originally known as ''JelloCar'') is the first in a series of 2D Racing game, driving and side-scrolling video game, side scrolling platform games developed by Tim FitzRandolph and released under the pseudonym Walaber. Initially released independently through Xbox Live Indie Games and later ported to devices using Apple, Inc., Apple's iOS operating system, ''JellyCar'' requires players to drive a car across a two-dimensional landscape while maintaining balance by means of (in the case of platforms on which it is supported) accelerometers. The game features Soft-body dynamics, soft body physics that give it its distinctive gameplay and style. ''JellyCar's'' success led FitzRandolph's employer at the time, Disney Interactive Studios, to pick up the series and release two sequels for multiple platforms. As of December 8th 2022, FitzRandolph, now an independent developer, has released a new sequel, ''JellyCar Worlds,'' with permission from Disney. Gameplay In ''JellyC ...
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Ferrari
Ferrari S.p.A. (; ) is an Italian luxury sports car manufacturer based in Maranello, Italy. Founded by Enzo Ferrari (1898–1988) in 1939 from the Alfa Romeo racing division as ''Auto Avio Costruzioni'', the company built its first car in 1940, and produced its first Ferrari-badged car in 1947. Fiat S.p.A. acquired 50% of Ferrari in 1969 and expanded its stake to 90% in 1988. In October 2014, Fiat Chrysler Automobiles (FCA) announced its intentions to separate Ferrari S.p.A. from FCA; as of the announcement FCA owned 90% of Ferrari. The separation began in October 2015 with a restructuring that established Ferrari N.V. (a company incorporated in the Netherlands) as the new holding company of the Ferrari S.p.A. group, and the subsequent sale by FCA of 10% of the shares in an IPO and concurrent listing of common shares on the New York Stock Exchange. Through the remaining steps of the separation, FCA's interest in Ferrari's business was distributed to shareholders of FCA, ...
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Real Racing (video Game)
''Real Racing'' is a 2009 in video gaming, 2009 racing video game, racing game developed and published by Firemonkeys Studios, Firemint for iOS. It was released on June 8, 2009 for iPhone and iPod Touch, and later a High-definition video, HD version was released for the iPad, which featured improved graphics to take full advantage of the iPad's capabilities. The game was a critical and commercial success, and has led to two sequels; ''Real Racing 2'' in 2010 and ''Real Racing 3'' in 2013. Gameplay The player is given five different control methods from which to choose: Method A features accelerometer steering (tilting the physical device to the left to turn left and to the right to turn right), auto accelerate and manual brake; Method B features accelerometer steering, manual accelerate and manual brake; Method C features touch to steer (where the player touches the left side of the touchscreen to turn left, and the right side to turn right), auto accelerate and manual brake; Met ...
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